if you ask me my school doesn't teach us this stuff they will just teach you 5% of it then 95% you are on your own but still im not quite sure about that cuz i only took basic drafting & 2d concept and there's more subjects to come like 3d modeling, color theory, computer animation, photography etc.. learn most of those stuff on the internet by watching tutorials/speedpaint & practice and if you ask me internet is better than college basta mahalin mo lang giangawa mo at may kakahatungan ka rin
Hmm. I find it hard to tell what new styles and techniques you used, but the end result was a great picture. Specific parts I like about it are the lighting and that blur effect you got going on. But mostly the lighting along with the shading, because it looks fantastic. The background kinda makes me think of a impressionist painting mixed with photography. I'm pretty sure that's a terrible description of it, but it's the best I can come up with. All of it looks really good, and I got nothing much to say negative about it. So good job.
thank you. im happy you liked my shading and yeah been practicing some lighting technique & some blur stuff actually the background buildings was taken from a photograph then i edited it in photoshop filters and repainted some part of the building to make it clearer and as for the others i painted it and used some custom texture and thank you for your words
You've blurred out one ear as if going for a depth-of-field effect, but the background (the skyline) is clear.
Otherwise, really cool. Reminds me of me waiting for a train or something when best you can do is stare off into the distance and lose yourself in the music.
Shading is epic, by the way. You're slowly reaching the modern-to-nextgen video game graphics quality, and with latest technologies, that's saying something. As if you were intentionally going for SSAO-type effect.
thanks, i kinda blur things up a big with this one. well same here i lose my self when i'm listening to music while bored waiting for my other class thank you my shading went pretty well I would love to make video games well which is i could cause my course is IT but now i need to learn it though.. and what is that SSAO-type anyway?
SSAO is kind of a smart work-around about producing realistic indirect lighting, essentually it darkens up areas of the image where geometry is more complex than rest of the image. You can find out more here: [link]
It does take it's toll on system's performance but it's far more faster than actually simulating indirect illumination, which still does not yet exist as real time rendering technology for usage in video games.
I don't think I had much to do with your improvement, I was pretty much "Nice job" the entire time you had it in you the whole time. Just keep all these amazing works coming. You certanly got a lot of talent.